WorldOfDota2

Heroes / Bane

Bane

Bane is a Universal hero (Support, Disabler, Nuker, Durable). In patch 7.41f Bane wins 48.7% of public matches and is picked in 2.7% of them. Pro matches: 2 picks, 1 bans.

Win rate by rank

RankWin rateGames
Herald46.0%2,238
Guardian46.5%7,139
Crusader47.3%12,811
Archon48.4%19,841
Legend49.8%22,390
Ancient50.1%12,970
Divine50.5%10,381

Popular items

Strong against

Countered by

Abilities

Enfeeble

Deals damage every second and lowers the enemy's total attack damage and cast range.

Brain Sap

Feasts on the vital energies of an enemy unit, healing Bane and dealing damage.

Nightmare

Puts the target enemy or friendly Hero to sleep. Sleeping units walk in Bane's chosen direction and are awakened when damaged. If the target was directly attacked, the Nightmare passes to the attacking unit. Bane can attack and damage Nightmared targets freely. Can be put on alt-cast to have the target stand still.

Fiend's Grip

CHANNELED - Grips an enemy unit, disabling it and causing heavy damage over time, while stealing mana every 0.5 seconds based on the unit's maximum mana.

Nightmare End

Ends all ongoing Nightmares.

Ichor of Nyctasha

Every time Bane kills an enemy hero or they die under the effect of Bane's debuff, they receive a Terror for the rest of the game that decreases their status resistance to Bane's subsequent debuffs.

Lore

When the gods have nightmares, it is Bane Elemental who brings them. Also known as Atropos, Bane was born from the midnight terrors of the goddess Nyctasha. A force of terror too powerful to be contained by sleep, he surfaced from her slumbers, fed upon her immortality, and stole his vaporous form from her inky blood. He is the essence of fear. Mortals who hear his voice hear their darkest secrets whispered in their ear. He calls to the hidden fear in every Hero's heart. Wakefulness is no protection, for Bane's black blood, continuously dripping, is a tar that traps his enemies in nightmare. In the presence of Bane, every Hero remembers to fear the dark.