WorldOfDota2

Heroes / Silencer

Silencer

Silencer is a Intelligence hero (Carry, Support, Disabler, Initiator, Nuker). In patch 7.41f Silencer wins 50.6% of public matches and is picked in 10.2% of them. Pro matches: 1 picks, 11 bans.

Win rate by rank

RankWin rateGames
Herald52.6%6,521
Guardian52.0%25,645
Crusader51.5%52,536
Archon50.7%90,518
Legend50.0%103,073
Ancient49.7%52,072
Divine49.4%29,297

Popular items

Strong against

Countered by

Abilities

Arcane Curse

Curses the target area, dealing damage and causing enemies to take damage over time and slowing their movement speed. Anytime affected enemies cast a spell, the duration is increased. The duration is paused as long as the target is silenced.

Glaives of Wisdom

Silencer enchants his glaives with his wisdom, stealing his target's Intelligence with each hit and dealing additional damage based on his Intelligence.

Last Word

Enchants a target, providing vision of them and causing them to be damaged and silenced if they cast a spell or if the enchantment timer expires. Deals extra damage based on the difference in intelligence between Silencer and the target.

Suffer In Silence

Silencer takes less damage from and deals more damage to silenced targets. If an enemy Hero dies within 925 range of Silencer or was debuffed by Silencer at the time of death, Silencer permanently steals 1 Intelligence from them. If the victim was silenced, steal an extra 1 Intelligence.

Global Silence

Silencer stops all sound, preventing enemy heroes and units on the map from casting spells.

Suffer In Silence

Silencer takes less damage from and deals more damage to silenced targets.

Lore

Part of the seventh and final generation of a carefully designed pedigree, Nortrom was bred by the ancient order of the Aeol Drias to be the greatest magic user the world had ever seen. He was the prophesied one, the culmination of two-hundred years of careful pairings, a war-mage who would bring glory to the order, and destruction to their sworn enemies, The Knights of the Fold. Raised with other young mages in a hidden cantonment among the hills of the Hazhadal barrens, the order's preceptors waited for Nortrom's abilities to manifest. While the other students honed their talents with fire, or ice, or incantatory spells, Nortrom sat silent and talentless, unable to cast so much as a hex. As the day of final testing approached, he still hadn't found his magic. In disgust, the preceptors berated him, while the children laughed. 'You are no mage,' the head of the order declared. Still, Nortrom did not slink away. He entered the day of testing and faced down the young mages who had mocked him. And then his preceptors learned a valuable lesson: a lack of magic can be the greatest magic of all. Nortrom silenced the young mages one by one and defeated them in single combat, until he alone stood as champion of the Aeol Drias, in fulfillment of the prophecy.