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Heroes / Templar Assassin

Templar Assassin

Templar Assassin is a Agility hero (Carry, Escape). In patch 7.41f Templar Assassin wins 45.9% of public matches and is picked in 5.1% of them. Pro matches: 2 picks, 0 bans.

Win rate by rank

RankWin rateGames
Herald47.2%4,390
Guardian44.8%14,920
Crusader45.4%27,548
Archon45.6%41,451
Legend46.0%44,074
Ancient45.7%24,069
Divine46.5%16,488

Popular items

Strong against

Countered by

Abilities

Refraction

Templar Assassin becomes highly elusive, gaining a small barrier and bonus to her damage. The damage and avoidance effects are separate, and have a limited number of instances. If a barrier is consumed, a new one is created as long as there are charges left. If an instance of damage would deal more damage than the remaining barrier, all of the damage is absorbed.

Meld

Templar Assassin conceals herself, becoming invisible as long as she remains still. If Meld's invisibility is broken by attacking an enemy, Lanaya's attack will deal bonus damage to the enemy and reduce their armor for 6 seconds. Bonus damage and armor reductions are applied to all enemies in the Psi Blades split range.

Psi Blades

Templar Assassin's psi blades slice through the attacked unit, splitting and damaging enemy units directly behind it, while gaining bonus attack range. For each unit it damages, the split damage is reduced by a percentage.

Trap

Springs the trap nearest to Templar Assassin, slowing nearby enemies. If the ability is in alt-cast state, springs the trap that is closest to the mouse cursor.

Psionic Projection

CHANNELED - Allows Templar Assassin to teleport to any Psionic Trap after channeling for 2 seconds, detonating it upon arrival as if it was fully charged and instantly dealing 400 bonus damage. Channeling Psionic Projection does not break Meld.

Psionic Trap

Templar Assassin places mystical traps that invisibly monitor enemy movement. When sprung at her command, they exert a slowing influence of 20% in a 400 radius. Trap movement slow charges up to 50% after 3.5 seconds. Deals damage after 3.5s.

Inner Peace

When remaining stationary and not taking damage for 0.25s, Templar Assassin begins meditating, gaining health and mana regeneration, reaching the maximum bonus after 2.05s of meditating.

Lore

Lanaya, the Templar Assassin, came to her calling by a path of curious inquiry. Possessed of a scientific bent, she spent her early years engaged in meticulous study of nature's laws--peering into grimoires of magic and alchemy, recreating experiments from charred fragments of the Violet Archives, and memorizing observations of the Keen recordkeepers. Already quiet and secretive by nature, the difficulty of acquiring these objects further reinforced her skills of stealth. Had she been less retiring, she might have become notorious among the guilds as a thief-scholar. Instead her investigations led her into far more obscure corners. As she devoted her furtive talents to unlocking the secrets of the universe, she instead unlocked a secret door that exists in nature itself: the entryway to the most Hidden Temple. The intelligences that waited beyond that portal, proved to be expecting her, and whatever mysteries they revealed in the moment of their discovery was nothing compared to the answers they held out to Lanaya should she continue in their service. She swore to protect the mysteries, but more to the point, in service to the Hidden Temple she satisfies her endless craving for understanding. In the eyes of each foe she expunges, a bit more of the mystery is revealed.