Patches / 7.41f
Dota 2 patch 7.41f
Patch 7.41f was released on Sep 15, 2026. It changes 35 heroes and 17 items.
Heroes
Mana Break
- Mana Burned as Damage increased from 60% to 65%
- Base Armor decreased by 1
Celestial Quiver
- Base Charge Restore Time increased from 6s to 7s
Sacred Arrow
- Maximum Stun decreased from 2.6/3.4/4.2/5s to 2.3/3.2/4.1/5s
Necromastery
- Damage per soul changed from 1.35 + 0.15 damage per level to 1 + 0.8 damage per 6 levels
Shadowraze
- Bonus Damage Per Soul decreased from 3 to 2
Talents
- Level 15 Talent Presence Armor Reduction decreased from +2 to +1.5
- Base Intelligence decreased from 30 to 28
- Damage at level 1 decreased from 51-59 to 49-57
Fiery Soul
- Attack Speed Bonus decreased from 8/16/24/32 to 7/14/21/28
- Duration decreased from 18s to 16s
- Base Health Regen decreased by 0.25
Slithereen Crush
- Damage decreased from 75/150/225/300 to 60/140/220/300
Demonic Summoning
- Eidolon Attack Range decreased from 425/450/475/500 to 380/420/460/500
Black Hole
- Aghanim's Scepter pull speed decreased from 175 to 150
Talents
- Level 20 Talent Eidolon Damage decreased from +40 to +30
Sadist
- Hero Kill Multiplier decreased from 6 to 4
Ghost Shroud
- Restoration Amplification decreased from 55/65/75/85% to 45/55/65/75%
- Base Attack Speed increased from 90 to 95
Power Cogs
- Mana Cost increased from 75 to 90
- Knockback Duration decreased from 0.8s to 0.7s
Rage
- Cooldown increased from 20/19/18/17s to 21/20/19/18s
Infest
- Aghanim's Scepter Enemy Duration decreased from 5s to 4s
Talents
- Level 10 Talent Movement Speed decreased from +20 to +15
- Base Strength decreased from 23 to 22
- Damage at level 1 decreased from 44-49 to 43-48
- Strength gain increased from 3.3 to 3.4
Insatiable Hunger
- Mana Cost decreased from 80 to 70
Track
- Self bonus gold decreased from 130/225/320 to 80/160/240
- Allies bonus gold decreased from 50/90/130 to 40/80/120
Talents
- Level 10 Talent Shuriken Toss Slow decreased from +0.6s to +0.35s
- Level 20 Talent Track Grants Shared Vision replaced with +190 Shuriken Toss Damage
- Level 25 Talent +250 Shuriken Toss Damage replaced with Track Grants Shared Vision
- Intelligence gain increased from 2.9 to 3.2
- Damage gain per level increased from 3.5 to 3.6
- Strength gain increased from 2.0 to 2.2
Zealot
- Zealot respawn time changed from 60s to 60s - 1s per hero level
Desolate
- Damage decreased from 23 + 2 per level to 23.5 + 1.5 per level
Maul
- Health As Damage increased from 1.25% to 1.75%
Cold Snap
- Cooldown increased from 18s to 19s
Ghost Walk
- Aghanim's Shard no longer applies damage to non-Hero units
Entangle
- Stack Duration decreased from 10s to 7/8/9/10s
- Base Intelligence decreased from 20 to 17
Nature's Guise
- Invisibility linger when leaving trees decreased from 2s to 1s
Leech Seed
- Now costs 35 mana
- Damage to Healing rescaled from 20% to 10/15/20/25%
Living Armor
- Minimum damage block decreased from 20 to 10
Talents
- Level 10 Talent +3 Living Armor Heal per Second replaced with +3s Living Armor Duration
- Base Health Regen decreased by 0.25
Decay
- Mana Cost increased from 100 to 110
- Base Intelligence increased from 20 to 21
- Damage at level 1 increased from 47-51 to 48-52
- Base Attack Speed decreased from 100 to 90
Chakra Magic
- Cooldown Reduction decreased from 3/4/5/6s to 2.5/3.5/4.5/5.5s
Spirit Form
- Illuminate Heal decreased from 70% to 60%
- Illuminate Heal with Aghanim's Shard unchanged at 100%
Talents
- Level 15 Talent Spirits Damage decreased from +50% to +40%
- Base Damage decreased by 2
- Damage at level 1 decreased from 64-66 to 62-64
- Base Movement Speed decreased from 300 to 295
Hitch A Ride
- Cast Range decreased from 250 to 200
- Base Agility decreased from 22 to 21
- Damage at level 1 decreased from 52-56 to 51-55
- Base Attack Speed decreased from 100 to 95
Stone Remnant
- Charges changed from (7 + 1 per 4 levels) to (7 + 1 per 5 levels)
- Max charges decreased from 14 at level 28 to 13 at level 30
Talents
- Level 20 Talent +25% Magnetize Damage & Duration replaced with +35 Magnetize Damage Per Second
- Level 20 Talent +175% Rolling Boulder Damage from Strength replaced with +200 Geomagnetic Grip Remnant Damage
- Level 25 Talent +250 Geomagnetic Grip Remnant Damage replaced with +250% Rolling Boulder Damage from Strength
Pit of Malice
- No longer upgraded with Aghanim's Scepter
Fiend's Gate
- Aghanim's Scepter Cooldown decreased from 100/95/90s to 90/85/80s
Arctic Burn
- Cooldown increased from 26/24/22/20s to 29/26/23/20s
Cold Embrace
- Max HP Heal per second decreased from 2.25/3/3.75/4.5% to 1.5/2.5/3.5/4.5%
- Base Strength decreased from 17 to 16
- Base Armor increased by 1
Rebound
- Ally bonus movement speed rescaled from 15/20/25/30% to 25%
- Base Damage decreased by 1
- Damage at level 1 decreased from 50-56 to 49-55
Talents
- Level 20 Talent Kazurai Katana Damage Per Second decreased from +4% to +3.5%
Island Elixir
- Heal rescaled from 34/56/78 to 30/55/80
Items
- Mana Regen bonus decreased from +0.8 to +0.6
- Chop Tree cooldown decreased from 4s to 3s
- Recipe cost increased from 900 to 1000. Total cost increased from 5100g to 5200g
- Recipe cost increased from 450 to 550. Total cost increased from 1900g to 2000g
- Mana Regen bonus decreased from +1.75 to +1.5
- Recipe cost increased from 700 to 800. Total cost increased from 5200g to 5300g
- Recipe cost decreased from 450 to 350. Total cost decreased from 3400g to 3300g
- Total cost increased from 4450g to 4550g (due to Dragon Lance cost increase)
- Recipe cost decreased from 1100 to 1000. Total cost unchanged at 5900g (due to Dragon Lance cost increase)
- Mirror Image ranged images damage decreased from 28% to 25%
- Lifesteal bonus decreased from +24% to +22%
- Creep lifesteal decreased from +14.4% to +13.2%
- Static Charge duration decreased from 15s to 12s
- Recipe cost increased from 200 to 400. Total cost increased from 4900g to 5100g
- Lifesteal bonus decreased from +30% to +25%
- Creep lifesteal decreased from +18% to +15%
- Arctic Blast damage decreased from 260 to 225
- Shadow Walk cooldown increased from 22s to 23s
- Shadow Walk bonus movement speed decreased from 22% to 20%
Neutral items
- Attack Damage penalty increased from 30/60 to 35/70
Other patches